This model was built, sculpted and texture painted for my P&P V class. It is not the best thing I've ever built; there are problems with the pieces of the map baking incorrect shadows onto each other; but I am rather proud with how it turned out overall. The semi-reflective water stains would not properly export out as gloss, so I instead retagged that layer of the paint as emissive in painter and used the generated map as a gloss map instead in SketchFab.